![]() Is subject and overlord has embraced organized religionīonus for embracing: +1% Global missionary strength Is a capital and the owner, Christian, Muslim, Jewish or Iranian, has embraced Early Religious Ideas Neighboring province has embraced organized religion This can appear from 400 AD to Christans, Muslims, Jews and Iranians then to other ones from 700 ADįriendly coast province has embraced organized religion Is subject and overlord has embraced caste systemīonus for embracing: +10% Global tax modifier Neighboring province has embraced caste systemĭevelopment size at least 18 and owner is any kind of tribe, council or hordeĭevelopment size at least 15, owner's adm tech is at least 16 and is any kind of tribe, coucil or hordeĭevelopment size at least 12 and owner's administrative tech at least 18 Is subject and overlord has embraced ancient imperialismīonus for embracing: -5% Core creation costįriendly coast province has embraced caste system Owner is empire government rank or has large or huge empire modifiersġ2 development province and owner is empire government rank or has large or huge empire modifiers Neighboring province has embraced ancient imperialism Is subject and overlord has embraced legalismīonus for embracing: -10% Stability cost modifierįriendly coast province has embraced ancient imperialism Neighboring province has embraced legalismġ2 development province and owner is empire government rankġ2 development province or capital and owner has admin tech 8 and has non-tribal governmentġ2 development province or capital and owner has admin tech 14 This can appear beginning from 100 AD in Chinese culture group capitals or high development provinces or capitalsįriendly coast province has embraced legalism Is subject and overlord has embraced writingīonus for embracing: +5% Trade efficiency Neighboring province has embraced writing ![]() ![]() Writing is enabled from the start and is embraced in most of Europe and Asia.Įmbraced by all non-tribal governments at the beginning of the game.įriendly coast province has embraced writing These appear every 100 years starting from Legalism in 100 AD to Medicine in 1300 AD. There are 27 institutions that appear through the game. The larger the country, the more expensive it is to embrace an institution. Gold will then be spent to embrace that institution throughout the entire country. ![]() To embrace an institution, that particular institution must be embraced in at least 10% of your autonomy modified development. Institutions, if not embraced by a country, will increase technology cost by +1% per year, to a maximum of +50% per institution. ![]()
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